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	<title>Comments for beigeboy</title>
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	<link>http://www.beigeboy.com</link>
	<description>only the beige survive</description>
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		<title>Comment on banana-kun by Ambien and the menstrual cycle.</title>
		<link>http://www.beigeboy.com/2006/04/04/banana-kun/comment-page-1/#comment-41013</link>
		<dc:creator>Ambien and the menstrual cycle.</dc:creator>
		<pubDate>Fri, 03 Sep 2010 01:34:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/04/04/banana-kun/#comment-41013</guid>
		<description>&lt;strong&gt;Ambien online....&lt;/strong&gt;

Ambien online. Ambien hallucinations dizziness....</description>
		<content:encoded><![CDATA[<p><strong>Ambien online&#8230;.</strong></p>
<p>Ambien online. Ambien hallucinations dizziness&#8230;.</p>
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		<title>Comment on mean people suck by Ditropan xl neurological side efforts.</title>
		<link>http://www.beigeboy.com/2006/03/18/mean-people-suck/comment-page-1/#comment-40979</link>
		<dc:creator>Ditropan xl neurological side efforts.</dc:creator>
		<pubDate>Wed, 01 Sep 2010 12:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/03/18/mean-people-suck/#comment-40979</guid>
		<description>&lt;strong&gt;Ditropan xl....&lt;/strong&gt;

Ditropan. Ditropan and tablet not extended. Ddavp and ditropan. Ditropan xl sweat. Ditropan xl. Ditropan 50 mg....</description>
		<content:encoded><![CDATA[<p><strong>Ditropan xl&#8230;.</strong></p>
<p>Ditropan. Ditropan and tablet not extended. Ddavp and ditropan. Ditropan xl sweat. Ditropan xl. Ditropan 50 mg&#8230;.</p>
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		<title>Comment on pickin&#8217; boogers by Candy Addict</title>
		<link>http://www.beigeboy.com/2006/03/03/pickin-boogers/comment-page-1/#comment-27</link>
		<dc:creator>Candy Addict</dc:creator>
		<pubDate>Wed, 16 Aug 2006 00:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/03/03/pickin-boogers/#comment-27</guid>
		<description>&lt;strong&gt;Gorilla Boogers...&lt;/strong&gt;

	
	Honestly, I&#8217;m not positive this really counts as candy, but it&#8217;s close and it&#8217;s weird. Gorilla no Hana Kuso (Gorilla Boogers) are evidently sweetened, shriveled, black beans that look a whole lot like raisins. They have been popula...</description>
		<content:encoded><![CDATA[<p><strong>Gorilla Boogers&#8230;</strong></p>
<p>	Honestly, I&#8217;m not positive this really counts as candy, but it&#8217;s close and it&#8217;s weird. Gorilla no Hana Kuso (Gorilla Boogers) are evidently sweetened, shriveled, black beans that look a whole lot like raisins. They have been popula&#8230;</p>
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		<title>Comment on travelling proletarian class by midori</title>
		<link>http://www.beigeboy.com/2006/05/01/travelling-proletarian-class/comment-page-1/#comment-24</link>
		<dc:creator>midori</dc:creator>
		<pubDate>Wed, 31 May 2006 19:12:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/05/01/travelling-proletarian-class/#comment-24</guid>
		<description>Phoenix is decidedly beige. My sister lives in Scottsdale which is beige with a platinum lining. Turquoise is ubiquitous (eh, uh- ubiquiturquoise???), as is identity theft. Check the NY times article from earlier this week: http://www.nytimes.com/2006/05/30/us/30identity.html

As an American trained in LARGE scale living, it&#039;s hard to know where my personal space stands in the global economy. Granted I&#039;ve retrained myself after trips to Japan and some city living, but I couldn&#039;t frank with that Airbus standing room only business. A design question- wouldn&#039;t it occupy the same amount of space to have the passengers horizontal rather than vertical? And wouldn&#039;t we all much prefer to be lying down in our own private capsule than standing next to a stranger? The capsule hotel model seems perfect for airplane cabins.</description>
		<content:encoded><![CDATA[<p>Phoenix is decidedly beige. My sister lives in Scottsdale which is beige with a platinum lining. Turquoise is ubiquitous (eh, uh- ubiquiturquoise???), as is identity theft. Check the NY times article from earlier this week: <a href="http://www.nytimes.com/2006/05/30/us/30identity.html" rel="nofollow">http://www.nytimes.com/2006/05/30/us/30identity.html</a></p>
<p>As an American trained in LARGE scale living, it&#8217;s hard to know where my personal space stands in the global economy. Granted I&#8217;ve retrained myself after trips to Japan and some city living, but I couldn&#8217;t frank with that Airbus standing room only business. A design question- wouldn&#8217;t it occupy the same amount of space to have the passengers horizontal rather than vertical? And wouldn&#8217;t we all much prefer to be lying down in our own private capsule than standing next to a stranger? The capsule hotel model seems perfect for airplane cabins.</p>
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		<title>Comment on This is how Hiroshi rolls&#8230; by chuan</title>
		<link>http://www.beigeboy.com/2006/02/18/this-is-how-hiroshi-rolls/comment-page-1/#comment-21</link>
		<dc:creator>chuan</dc:creator>
		<pubDate>Tue, 21 Mar 2006 13:47:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/02/18/this-is-how-hiroshi-rolls/#comment-21</guid>
		<description>nice</description>
		<content:encoded><![CDATA[<p>nice</p>
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		<title>Comment on pickin&#8217; boogers by ..</title>
		<link>http://www.beigeboy.com/2006/03/03/pickin-boogers/comment-page-1/#comment-20</link>
		<dc:creator>..</dc:creator>
		<pubDate>Wed, 08 Mar 2006 14:39:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/03/03/pickin-boogers/#comment-20</guid>
		<description>[...] Theory is wonderful, but in reality, I think this site is an example of doing something because it can be done, not because it should be done. Spending a couple minutes looking at TA Live, and reviewing the &#8220;moblogs&#8221; of the management team absolutely bored me to tears. It&#8217;s not that the management seem like uninteresting people, it&#8217;s more that their blogs are like watching paint dry a rash spread on your arm: boring, annoying, yet mostly non-life-threatening. The fault lies in the lack of direction and unintended fragmentation of a personal blog. I want my friends/family to go to one place to see all my dumb posts, photos and anything else. I don&#8217;t want to send anyone hither for my moblog, or over there for my photos. Build a service that integrates with all the major blogging tools and I&#8217;m in. I&#8217;m no less guilty of inducing yawns than the next blogger, but I think I will henceforth stay away from the &#8220;here&#8217;s the gorilla booger I ate for lunch&#8221; tip. You can thank me later. [...]</description>
		<content:encoded><![CDATA[<p>[...] Theory is wonderful, but in reality, I think this site is an example of doing something because it can be done, not because it should be done. Spending a couple minutes looking at TA Live, and reviewing the &#8220;moblogs&#8221; of the management team absolutely bored me to tears. It&#8217;s not that the management seem like uninteresting people, it&#8217;s more that their blogs are like watching paint dry a rash spread on your arm: boring, annoying, yet mostly non-life-threatening. The fault lies in the lack of direction and unintended fragmentation of a personal blog. I want my friends/family to go to one place to see all my dumb posts, photos and anything else. I don&#8217;t want to send anyone hither for my moblog, or over there for my photos. Build a service that integrates with all the major blogging tools and I&#8217;m in. I&#8217;m no less guilty of inducing yawns than the next blogger, but I think I will henceforth stay away from the &#8220;here&#8217;s the gorilla booger I ate for lunch&#8221; tip. You can thank me later. [...]</p>
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		<title>Comment on Photos by ..</title>
		<link>http://www.beigeboy.com/photos-main/comment-page-1/#comment-19</link>
		<dc:creator>..</dc:creator>
		<pubDate>Wed, 08 Mar 2006 07:24:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/photos/#comment-19</guid>
		<description>[...] Photos [...]</description>
		<content:encoded><![CDATA[<p>[...] Photos [...]</p>
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		<title>Comment on More spore by ken</title>
		<link>http://www.beigeboy.com/2006/03/02/more-spore/comment-page-1/#comment-18</link>
		<dc:creator>ken</dc:creator>
		<pubDate>Fri, 03 Mar 2006 14:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/03/02/more-spore/#comment-18</guid>
		<description>don&#039;t mess with orinda dude. those maxis muthas know their zenith from their magnavox. in all seriousness, i hope it&#039;s not his last hurrah as the world needs more game-gods like him (a lesser deity like peter molyneux could learn something from him)</description>
		<content:encoded><![CDATA[<p>don&#8217;t mess with orinda dude. those maxis muthas know their zenith from their magnavox. in all seriousness, i hope it&#8217;s not his last hurrah as the world needs more game-gods like him (a lesser deity like peter molyneux could learn something from him)</p>
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		<title>Comment on More spore by Brian</title>
		<link>http://www.beigeboy.com/2006/03/02/more-spore/comment-page-1/#comment-17</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Fri, 03 Mar 2006 00:30:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/03/02/more-spore/#comment-17</guid>
		<description>Spore is definitely impressive from a techonology aspect regardless of how much fun it will be actually play.  The demo on Google leads me to think that Spore will be Will Wright&#039;s zenith.  If that is the case then Spore will probably be addictively fun to play.  

Still, I&#039;m a tad skeptical about the gameplay aspect due to Spore&#039;s vast scope.  I hope it doesn&#039;t end up being a watered down suite of Spore&#039;s inspirations such as &lt;a href=&quot;http://pc.ign.com/objects/620/620513.html&quot; rel=&quot;nofollow&quot;&gt;Civilization&lt;/a&gt;, &lt;a href=&quot;http://www.mobygames.com/game/populous&quot; rel=&quot;nofollow&quot;&gt;Populus&lt;/a&gt;, &lt;a href=&quot;http://pc.ign.com/objects/006/006725.html&quot; rel=&quot;nofollow&quot;&gt;Sim City&lt;/a&gt;, &lt;a href=&quot;http://pc.ign.com/objects/003/003615.html&quot; rel=&quot;nofollow&quot;&gt;Warcraft&lt;/a&gt;, etc. 

Then again, Will Wright is one bad mutha so maybe I should have a little faith.  Really, how could mating with a fellow 3 legged beast not be fun?</description>
		<content:encoded><![CDATA[<p>Spore is definitely impressive from a techonology aspect regardless of how much fun it will be actually play.  The demo on Google leads me to think that Spore will be Will Wright&#8217;s zenith.  If that is the case then Spore will probably be addictively fun to play.  </p>
<p>Still, I&#8217;m a tad skeptical about the gameplay aspect due to Spore&#8217;s vast scope.  I hope it doesn&#8217;t end up being a watered down suite of Spore&#8217;s inspirations such as <a href="http://pc.ign.com/objects/620/620513.html" rel="nofollow">Civilization</a>, <a href="http://www.mobygames.com/game/populous" rel="nofollow">Populus</a>, <a href="http://pc.ign.com/objects/006/006725.html" rel="nofollow">Sim City</a>, <a href="http://pc.ign.com/objects/003/003615.html" rel="nofollow">Warcraft</a>, etc. </p>
<p>Then again, Will Wright is one bad mutha so maybe I should have a little faith.  Really, how could mating with a fellow 3 legged beast not be fun?</p>
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		<title>Comment on Procedural generation by ..</title>
		<link>http://www.beigeboy.com/2006/02/04/procedural-generation/comment-page-1/#comment-16</link>
		<dc:creator>..</dc:creator>
		<pubDate>Thu, 02 Mar 2006 05:15:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/?p=19#comment-16</guid>
		<description>[...] A little while ago I posted a little blurb about procedural generation as it would exist in Will Wright&#8217;s upcoming game Spore. With the arrival of this year&#8217;s Game Developers Conference in beautiful San Jose comes a very excellent demonstration by the master himself. Check out the personal walkthrough by Will Wright on Google Video. [...]</description>
		<content:encoded><![CDATA[<p>[...] A little while ago I posted a little blurb about procedural generation as it would exist in Will Wright&#8217;s upcoming game Spore. With the arrival of this year&#8217;s Game Developers Conference in beautiful San Jose comes a very excellent demonstration by the master himself. Check out the personal walkthrough by Will Wright on Google Video. [...]</p>
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		<title>Comment on Being beige, pt. 1 by midori</title>
		<link>http://www.beigeboy.com/2006/02/23/being-beige-pt-1/comment-page-1/#comment-15</link>
		<dc:creator>midori</dc:creator>
		<pubDate>Sun, 26 Feb 2006 01:30:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/02/23/being-beige-pt-1/#comment-15</guid>
		<description>bagel taste just like bread? beigeal.</description>
		<content:encoded><![CDATA[<p>bagel taste just like bread? beigeal.</p>
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		<title>Comment on Being beige, pt. 1 by midori</title>
		<link>http://www.beigeboy.com/2006/02/23/being-beige-pt-1/comment-page-1/#comment-14</link>
		<dc:creator>midori</dc:creator>
		<pubDate>Sun, 26 Feb 2006 01:29:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.beigeboy.com/2006/02/23/being-beige-pt-1/#comment-14</guid>
		<description>The Pavement song on Terror Twilight called &quot;Cream of Gold&quot; includes the line- “I dream in beige why’d you leave me so far now”. Prime form for Steve Malkmus (Portlander) nonsensensical lyricism, and the song is not half beige.</description>
		<content:encoded><![CDATA[<p>The Pavement song on Terror Twilight called &#8220;Cream of Gold&#8221; includes the line- “I dream in beige why’d you leave me so far now”. Prime form for Steve Malkmus (Portlander) nonsensensical lyricism, and the song is not half beige.</p>
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